There's been lots of crazy talk about consoles and how no-one will make games for the PS3, etc, etc.
Then there are the Mario crazy fanboys who love everything Nintendo,
regardless of how many Mario/Yoshi/Pokemon games there are.
The Wii is obviously a powerless console and only gets ports, people think
that it's just a matter of time before someone other than Nintendo truly "uses the potential" of
their mis-understood console/handheld.
But look at the DS, so far the best games are all Nintendo games centering
around their age old IP of Mario and friends.
Then there's it's online play; First you need to get "numbers" from people (most likely strangers
from various fan-sites), on the DS this number doesn't even stay constant! You'll need to find out the codes that are generated from a combination of both the DS and the game.
The Xbox 360 on the other hand does a "360" from this seperatist system and
integrates everything with a name, chosen by the user.
That's only the start, the 360 has a "Universal Interface" that retains information about the user regardless of if they are in a game or not.
This allows the accumulation of "Gamer Points" which allow users to show off their Achievements in games.
I haven't been near a PS3, since it's not been released locally yet; but from preliminary looks, it looks overpriced and the same as the last few Playstations.
Being able to run a custom OS looks interesting, if the mod community could take advantage of this, then
we might see some of the activity that made the original Xbox mod scene so popular (if it comes down in price).
People need to remember that terms like 1080p and HD are mainly marketing terms and mean mostly nothing in terms of quality. If you want high resolutions, AA, AF, HRD and other things that "actually affect" image
quality, get a PC!.
Saturday, January 13, 2007
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